This event involves fixed locations, but random exotics. Note that different cars may spawn on the same spots, but on a different day. Probably the best way to utilize your radar is to take a flight in a plane over the area of interest for quicker access to exotics on your map. Once you approach the area, you can check your in-game radar for tiny blue dots that will indicate the exact locations of your cars on the map. There is a big chance that you will find all ten cars without too much effort. ![]() You can click on the image to enlarge it and check out all the closest spawn locations to where you are at the moment. On the map above you can see all 100 possible locations of the exotic cars that will spawn in an open world. Once you locate an Autoshop in Los Santos Tuners and complete at least one robbery contract for KDJ aka Moodymann, you will be given a list of ten random exotic vehicles that spawn in the world. GTA 5 Online Los Santos Tuners: All Exotic Export Locations Hopefully that comes out by the end of the month, but with finals coming up I might have to finish that later in May.This will help you significantly reduce the time of searching for your specific ten cars, since you'll know exactly where to look for your cars on the map instead of driving all over the place for hours. In the second part of this post, I'll show you guys the new cars I've come up with. So yeah, that's a little glimpse into what a tuners update would look like. The current Premier would be in sedans class, but you can upgrade them in your tuner garage to put it in the tuner class (similar to how the Sultan and Banshee can be changed from Sports to Super at Benny's). Ex, the Declasse Premier could have a tuner version (like how there is a Dodge Neon and an SRT Neon). Pre-existing cars could also get upgraded to new cars. I'm still making up this list, so if you guys could add to it in the comments section that would be really helpful. I have also been thinking of adding a VW Golf, an E36 BMW M3, a Nissan Silvia, as well as the international variant of the Honda Odessey. ![]() Dinka would finally have a convertible (Honda S2000) as well as a front wheel drive two door sedan (Honda Civic/Integra). These would probably be listed uner a new car company, since there is no Mazda type company in the GTA V universe. So far, I have a Mazda RX-7 variant, as well as some sort of Mazda Miata type car. I've been making up a list of possible cars, and even designing them myself. On top of that, new tuner cars will be added in with this update. Another option would be to use Benny's, but the upgrades would be very limited.Ĭars like the Futo, Penumbra, and Blista Compact would be reclassified from sports class into the new tuner class. These won't link to your businesses and they won't be able to make money on its own, so hopefully that keeps the price down. In order to restore your cars and start your custom builds, you would need to purchase a tuner garage. You would be able to toggle this in the quick menu (Vehicle Options -> Handbrake -> Enable/disable drift handbrake) For drift builds, there would be an option to put in a 'drift handbrake'. You can also make drift builds, drag builds, or balanced builds. You would also be able to swap engines (ex I can now put a Buffalo S engine in my Dinka Blista). These cars would already have basic upgrades put in them, and more unlocked. These would obviously be more expensive than used cars, but you wouldn't have to restore them to start your build. ![]() Not different from the current method of going online and ordering a car. You will have to restore these cars before you start your build. These cars would appear rusty and worn out. First, you can buy used cars at a discounted price. There would be three options for purchasing/upgrading cars. This would probably be a type of impromptu race. Whoever is able to get in front of their opponent by, say 5 car lengths, would win the race. When the timer hits 'start', the limiter would disappear. There could be two types of drifting events: One that only calculates the amount of points a player earns from drifts, and one that calculates both points per drift and time taken to complete a race (ex, finishing a race within 1:25.00 will earn you an extra 10000 points, 1:30.00 will earn you 7000 points, 1:35. ![]() There would be quarter mile, half mile, and full mile drag courses around Los Santos.Īnother fun thing to do with cars. This race mode would be similar to drag racing in Need For Speed games, in which you would have to manually shift between gears. It's such an old and simple, yet effective way to test two cars against each other. Can't believe GTA doesn't have drag racing yet.
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